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So the new Zelda is pretty fun. I got a chance to play a few hours of it last week, and it turns out it’s preeeeeeeeetty good (Like all of the other million 10/10 reviews out there didn’t already reaffirm something like that). Obviously, I haven’t played it for nearly enough time to give my full thoughts on it, but I will say, this is one of the few open world games that I’ve actually enjoyed exploring. Most other ones to me were literally just like: spend 20 minutes getting across the map to the next objective because there’s not going to be anything you want to waste your time doing along the way, because the side stuff I feel in most open world games are just there for padding. Whereas here in Breath of the Wild, the some 100+ shrines you find along your travels provide you with several benefits that you know are always going to be worth it if you go out of your way to complete them (ie, fast travel points, progress towards upgrading Link, and at least one guaranteed chest inside them). Plus, exploring off the beaten path nets you cooking materials which are always fun to collect and experiment with. The world doesn’t feel like one big time consuming chore for the sole purpose of adding play time, basically.
Aside from Zelda, which I’m sure I’ll have more to talk about later once I’ve gotten a chance to play more, I don’t have much to talk about, so I’ll just see you next comic.